|Expected Duration:||15 years|
|Resupply Interval:||0 years|
|Refit Interval:||3 years|
|Cruising Speed:||Warp 1|
|Maximum Speed:||Warp 2|
|Emergency Speed:||Warp 4 (for 6 hours)|
|[ Source ]|
The Spitfire-class is a Starfleet Interceptor actively serving during the latter half of the twenty-fourth century.
When conceived in 2355 by designer Earnest Falcon on Jupiter station, it seemed a revolutionary idea. What if a shuttlecraft could be made that eliminated all science functions, excess crew, and living quarters, and shrunk down to a size small enough to allow them to be mass-produced? A dozen fighters could operate in the stead of a single ship, and cost a fraction of the price of one starship. Falcon was called crazy by many, but with his work on other shuttlecraft projects, including the Type 6, he soon gained some sympathetic ears.
The idea was a sound one- a small one man craft, Warp-capable, designed to be as flexible as possible to deal with as many different mission profiles as possible. The Spitfire is a small ship, less than 5 metres in length. It is essentially a small one-man cockpit mated to the warp drive and computer systems of a small shuttle, patched together with different sets of wiring to ensure stability of systems.
It has a stable tailfin to which specialized weapons pods can be mouted in the hangar or at a Starbase. These allow the Spitfire to take on roles as a Capital-ship attacker, reconnaissance vessel, or starfighter-deterrent. The ship ca sport one Type IV phaser array with a sensor pod, used for reconnaissance missions, a Type U+ Micro Pulse phaser, used in actions against other starfighters, and either 6 microtorpedos or 3 quantum microtorpedos for use against capital ships.
The Spitfire has no shields, relying on its extremely high maneuverability to avoid being hit. One shot from a ship-mounted phaser cannon is usually enough to destroy it completely, and in unskilled hands it can be torn apart by enemy fighters. The ship has a limited life support system, but standard procedure is for pilots to wear spacesuits into battle in the event of an ejection from their small ship. Starfleet were extremely impressed by the fighter when it was first deployed against the Mauquis in 2360. it was nimble, maneuverable, and able to succeed in many mission where shuttle was too clunky. The battle at Frinton IX was the first example in Starfleet history of a group of star fighters destroying a capital ship, a Cardassian Groumal-class vessel. Twenty-four fighters, armed with a mix of torpedoes and phasers, fell upon the ship around one of the Frinton system?s frozen outer planets, and managed to disable and destroy it.
It quickly became clear, however, that the casualty rates of the fighters? pilots were appalling. Out of every four pilots sent into battle, one died. This led to the development of the Razor-class, a distinct step-up from the Spitfire, as well as the Peregrine and Broadsword-class ships, two pilot vessels more optimized for heavy combat situations. This high mortality rate has led to the ships being often retired and used for training craft at the Academy, out of the line of fire.
The Spitfire is still used in many out of the way sectors where new equipment is hard to come by. Their pilots are typically considered to be some of the most foolhardy pilots in the Federation, owing to their crafts? age and lack of modern technological features, such as ablative armor and shielding systems. However, their speed and flexibility are a perfect solution for carriers whose fighters see little heavy combat, or for stations who do not merit their own capital ship on station and use Spitfires as their primary method of defense instead.
There are many who hold that the ship is severely underpowered, and should be mothballed, allowing for increased production of Razor-class interceptors, the generally recognized successor to the Spitfire. However, the ship continues to impress in countless situations where a small, quick ship is needed, rather than the heavier and clumsier new fighters.
Spitfire Weapon Pod
The Spitfire weapon pod can be mounted to the Spitfire Class Fighter. It takes 3 hours to swap pods in a Starship or Starbase hangar facility.
|Pod One:||Type IV Phaser Array: 1
|Pod Two:||Type U+ Micro-Pulse Phaser: 1|
|Pod Three:||Micro-Torpedo Launcher|
|Pod Four:||Micro-Torpedo Launcher|